It's Official!

We won the Ford Project, which means that myself and several other members of Spartasoft will be flown out to GDC by Ford Credit to attend the conference and present our game on the Expo floor. Which, needless to say, is really exciting. I've updated my portfolio to include a short description of the project and my contributions, as well as a link to the beta version that is hosted on Spartasoft's website.

Ford Project

Monday was an exciting for me and several of my fellow Spartasoft members, as we presented a game to Ford Credit that we've been developing for three months now. We were in direct competition with a team from University of Michigan's Wolverinesoft. All in all, I'm happy with the outcome of the project, even though Flash development does not tie strongly into my long term goals, because 3D is definitely where my hearts at. We find out next week if Ford Credit has decided to use our game or Wolverinesoft's game, and the suspense is killing me!

AI

I'm currently 400 pages deeps in Millington & Funge's AI text. Part of me wonders if I'll actually be able to apply it in my classes next semester (I hope so, then again Unity can be a tricky beast to work with sometimes...). In other news I'm not sure what I'll be working on anymore after February 1st hits (the day that my Flash project gets presented). Marie still wants to make an adventure game, which would be awesome, but I also need some stuff to try out my mettle at both AI and graphics. An IGF submission would be nice too...


Additionally, the version of Power Master that was used by the student test group back in November is now available on my portfolio at jonmoore.squarespace.com for Mac and PC. Go check it out!